Thankfully, Plunder doesn’t include a gas mechanic, meaning you’re free to explore and take in the sights however you see fit during the time limit. In Battle Royale, players are forced to move alongside the deadly gas, which can make it difficult to learn the ins and outs of certain points of interest as the gas influences how players maneuver throughout a match. The best thing about Plunder is how it lets people play and progress at their own pace. Everyone else is playing more aggressively as well, so Plunder can end up feeling like Team Deathmatch at certain hotspots like Al Mazrah City, Observatory, and Airport as players continuously drop in. Playing more aggressively also only made me better at winning gunfights, so I’d recommend Plunder to anyone looking to refine their Call of Duty playing skills. The rewards outweigh the risks, as taking an aggressive stance might lead to a satisfying team wipe, while losing the engagement simply cost me the time it took to respawn. Knowing I could respawn in a matter of seconds pushed me to play more aggressively. While this might not seem like a big deal, it truly did impact the way I played. This is thanks to the respawn mechanic, which allows players who are killed to quickly get back into the action. In Plunder, luck still plays a role as players race to collect the most cash, but you aren’t penalized as hard when things go south. That’s one reason Battle Royale can be off-putting, even to the most hardcore of Call of Duty fans. Imagine entering a building, expecting to find armor plates, only to get subsequently outgunned by someone with a sliver of health left. Sure, skill plays a major role, but even an expert player can meet an untimely demise due to something outside of their control. During Warzone 2.0’s Battle Royale, a lot of the experience comes down to dumb luck.
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